Image + Name
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Info
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Primid
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Primid is a pawn in the Subspace army, acting like a fighter with punches and kicks. There are many varieties of Primid, of which this particular one is able to transform into. However, despite being made entirely out of Shadow Bugs, maybe it can do some good if it was just directed in the right way...
Primid transforms into other Primids through his special moves, able to transform into Sword Primid, Boom Primid, Metal Primid, and Fire Primid for attacks. The appearance and special passive ability linger until he transforms again. Overall the Primid is a powerful fighter with his attacks, possessing two ranged and melee attacks for specials that have good utility. Metal Primid's punch is powerful but argubably one of Primid's weaker moves due to it's low range and bad utility. Big Primid as Finisher can be fairly powerful. Primid's ability to change it's passive stats allow it to be very versatile.
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Moveset
Sword Primid
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The Primid transforms into Sword Primid and swings their blade to deal damage with a beam sword for 7 damage. They can also reflect projectiles with the swing. Sword Primids have more resistance to attacks but have lower knockback to their attacks.
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Boom Primid
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The Primid transforms into a Boom Primid, throwing a boomerang projectile that deals 8 damage- able to damage twice if the opponent is not at the apex distance. Boom Primids are strong against physical attacks but not projectile attacks.
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Metal Primid
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The Primid transforms into a Metal Primid, throwing a metal punch, dealing 13 damage. It has low distance but does a lot of knockback. Metal Primids become immune to flinching or stuns, but become slower and heavier.
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Fire Primid
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The Primid transforms into a Fire Primid, firing off a stream of fire from it's mouth that deals 7 fire damage. The fire attack has noticeable start up lag. Fire Primids are near immune to fire attacks, so even though the fire attack can be reflected, it won't deal much damage to them.
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Finishers
Big Primid Level 1
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The Primid transforms into a Big Primid, able to deal twice as much damage with their attacks. The big effect stacks with their special moves. They also resist attacks twice as much. However, they become a bigger target. Lasts for 4 seconds.
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Armank Level 2
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The Primid summons Armank to aid them in battle. Armank deals 3 damage through just their treads and are invinicble until their claw emerges from the top. This is their weak point but also deals attacks like sweeping for 9 damage, ram into them for 11 damage, or fire three energy spheres that deal 5 damage each. Armanks have 50 health and do not vanish until they are defeated.
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Subspace Bomb Level 3
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The Primid summons two R.O.B.s carrying a Subspace Bomb in a cinematic finisher, in which the bomb explodes and nearby players are sucked into Subspace where they are attacked by Tabuu with his offwaves, which deal 15 damage but cause significant knock-back, often enough to blow them off the stage.
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Alternate Outfits
Default
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Effects
Characters can undergo transformations when special effects are placed under them.
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Makai Spell
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Primid transforms into a pile of Shadow Bugs that scutter around before reforming back into Primid.
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Heaven Spell
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Primid transforms into Mizzo, a enemy from Subspace that appears to have been cut and only appears in one stage, floating in a tube.
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Midnight Bliss
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Primid transforms into a white haired anime girl with the black skin Primid has and wears a similar outfit to them. Her eyes are the Subspace symbol.
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Incubus Delight
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Jokerified
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Primid gains more Shadow Bugs for 6 seconds, allowing them to move 1.3x faster and deals 1.3x more damage while having a larger hitbox.
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Power Drain
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When Primid is caught by Rogue, she pushes her head through the Shadow Bugs which disperse and get absorbed. Rogue gains Sword Primid as a replacement for her neutral special Photon Blast, allowing her to use Shadow Bugs to transorm into Sword Primid for a brief time. She also gains a attack bonus, boosting her attack by 1.3x for six seconds.
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Insight
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Primid's secret is revealed.
Primid's shadow bugs come from Mr. Game and Watch, a reveal that mostly goes uncommented on in the events of The Subspace Emmissary.
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Testimony
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Saul Goodman gives a testimony for his client.
Your honor, my client was just carrying out orders by Tabuu- and to be honest, they're so vague and confusing that I wouldn't question it either. Besides, it's an entire species you're attempting to prosecute, you can't reasonably think you can do that, can you? I got one word for you on why not: genocide. Anyway, throw this out.
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Unlock Method
Complete 50% of all Collider Routes.
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