Etheric Enchantments
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Fire-Blessed
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Enemy inflicts fire damage and burns on critical attack.
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Water-Blessed
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Enemy inflicts water damage and deals the wet effect upon multiple hits. Inflicts the frozen effect on critical attack.
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Wind-Blessed
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Enemy inflicts wind damage and adds a sweeping effect to critical attacks that deals more knock-back or the shocked status effect.
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Earth-Blessed
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Enemy inflicts earth damage and buries on critical attack.
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Light-Blessed
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Enemy inflicts light damage and causes the solar effect on critical attack.
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Dark-Blessed
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Enemy inflicts dark damage and causes the umbra effect on critical attack.
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Astra-Blessed
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Enemy inflicts astral/star damage and causes the out of body effect on critical attack.
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Anima-Blessed
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Enemy inflicts magic damage and causes the Heaven Spell/Makai Spell effect on critical attack.
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Candy-Blessed
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Enemy inflicts candy damage and causes the gobstopper effect on critical attack.
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Slime-Blessed
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Enemy inflicts slime damage and causes the absorber effect on critical attack.
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Space-Blessed
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Enemy inflicts space damage and causes the shoe-glue effect on critical attack.
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Time-Blessed
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Enemy inflicts time damage and causes the chronowreck effect on critical attack.
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Phoenix
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Enemy heals fully, once, upon getting to low health.
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Beserk
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Enemy deals double damage, but hurts itself on attacking.
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Blast-Off
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Enemy tosses players into the air when attacking.
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Bulwark
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Enemy has 50% damage resistance to all attacks.
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Cloaked
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Enemy turns invisible when moving.
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Obscuring
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Enemy casts a shadow effect around the player that makes it hard to see anything around them.
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Ender
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Enemy teleports around to avoid attacks.
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Lifesteal
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Enemy can drain health from the player's attacks when glowing red.
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Amber
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Enemy slows the player's movement speed when they land hits.
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Tar
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Enemy slows the player's movement speed when the player attacks them with physical attacks.
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Projectile Thief
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Enemy steals projectiles and then releases them when they attack.
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Wither
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Enemy inflicts the wither effect on hit.
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Bleeder
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Enemy inflicts the bleed effect on hit.
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Røkkr
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Enemy takes on the Røkkr effect. Extremely rare and removes other Etheric enchantments.
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Revenger
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Enemy inflicts more damage as they take more damage.
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Feeble
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Enemy inflicts less damage as they take more damage.
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Major
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Enemy is doubled in size.
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Minor
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Enemy is half their original size.
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Iron
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Enemy is covered in iron, increasing their defense by 25%.
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Gold
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Enemy is covered in gold, increasing their defense by 50%.
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Cobalt
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Enemy is covered in cobalt, increasing their defense by 75%.
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Platinum
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Enemy is covered in platinum, increasing their defense by 99%.
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Bubbly
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Enemy extrudes bubble particles that catch and bubble particles automatically.
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Shielded
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Enemy is carries a shield in the direction they are facing which stops physical attacks.
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Slippery
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Enemy leaves behind slippery puddles that will cause the player to trip if they run over them.
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Ultra-Instinctive
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Enemy can dodge physical and projectile attacks when standing still.
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